package ninja.awesome.game.classes;

import ninja.awesome.framework.Graphics;
import ninja.awesome.game.compat.Rectangle;

public interface Hostile {
	abstract public void update();
	abstract public void draw(Graphics g);
	public Rectangle getBounds();

	abstract public int getX();
	abstract public int getY();

	abstract public void setIsDead(boolean n);
	abstract public boolean getIsDead();
}